Fortnite Usage and Statistics

Fortnite statistics

Fortnite Statistics reveal the game’s enduring popularity 6 years after its launch, with a staggering 500 million registered users. Among these, 231 million are active every month as of 2023. 

Fortnite’s financial prowess is equally impressive, having generated over $26 billion in revenue to date, with a remarkable $6 billion earned in 2022 alone. 

In this article, we delve into Fortnite’s usage and financial statistics, shedding light on its continued appeal and economic significance.

1. Fortnite Key Statistics

  • As of 2022, Fortnite is valued at $2 billion.
  • Fortnite generated a remarkable $9.1 billion in revenue during its first two complete years post-launch.
  • According to a Sensor Tower report from April, Fortnite consistently earned an average of $1 million/day through player spending.
  • In 2023, Fortnite boasts 500 million registered users, with 231 million actively playing the game each month.
  • The total revenue generated by Fortnite has exceeded $26 billion, with more than $6 billion in earnings in 2022 alone.
  • As of September 2023, Fortnite maintains its position among the top 10 games on Twitch in terms of viewership.
  • Within the gaming community on Discord, Fortnite hosts one of the largest servers, comprising over 958,000 members.
  • The United States ranks as the leading country for Fortnite players, contributing 21.64% of the total player base.

2. Fortnite Overview

Launch

26 September 2017

HQ

Cary, North Carolina

People

Tim Sweeney (CEO) Donald Mustard (CCO)

Type of Business

Private

Parent Company

Epic Games

Industry 

Gaming

3. Fortnite Revenue

In 2021, Fortnite is estimated to have earned a staggering $5.8 billion, surpassing the previous annual record set in 2018. 

Notably, Fortnite profits during the period 2018-2019 were $9 billion. The primary revenue driver for Fortnite is the PlayStation 4, with approximately 47% of players making investments through this platform from March 2018 to July 2020.

3.1. Fortnite Revenue 2018 to 2021

Year

Revenue

2018

$5.4 billion

2019

$3.7 billion

2020

$5.1 billion

2021

$5.8 billion

2022

Over $6 billion

Source: Business of Apps, Demand Sage

3.2. Fortnite Mobile Revenue (Lifetime)

Before being removed from both the Apple App Store and Google Play Store, Fortnite had exceeded $1 billion in total mobile revenue.

Year

Revenue

2018

$100 million

2019

$450 million

2020

$1100 million

Source: Business of Apps, Demand Sage

3.3. Fortnite Global Player Spending

Fortnite’s gaming platform is renowned for its thriving microtransactions, and this is predominantly due to the fact that a substantial 77% of players have made at least one in-game purchase.

Money Spent on FortnitePercentage of Fortnite Players
Players who spent money on Fortnite77%
Players who did not spend money on Fortnite21%
Did not prefer to say2%

a. Fortnite In-Game Spending

In 2018, the average expenditure on in-game purchases by players amounted to $84.67. However, by 2020, this figure had increased to an average of $102.42 for Fortnite players.

Fortnite enthusiasts in the United States disclosed that their average spending for the year 2020 reached $102.42, marking a contrast to the average expenditure of $84.67 by Fortnite players in 2018.

Year

Average In-game Spending by Fortnite Players

2018

$84.67

2020

$102.42

Source: Statista

4. Fortnite Registered Users

As of May 2020, Fortnite had already garnered 350 million monthly active users. Fast forward to 2023, and we anticipate a surge in the registered user count, reaching a staggering 400 million.

Additionally, the game boasts an impressive player base, with 250 million average monthly players, among whom 25 million engage in daily gameplay.

4.1. Fortnite Registered Users (2017 to 2021)

YearNumber of Users
201720 million
2018125 million
2019250 million
2020350 million
2021400 million

Source: Business of Apps

5. Fortnite User Demographics

5.1. Fortnite Monthly Active Players

Fortnite has consistently sustained a monthly active player base of approximately 80 million, with 2021 marking a peak year at 83.3 million monthly active players (MAPs).

YearMonthly Active Players
201878.3 million
201978.5 million
202080.4 million
202183.3 million
 

5.2. Fortnite Monthly Players (2023)

Following its debut in 2017, Fortnite quickly gained global popularity, drawing in players from all corners of the world. It is estimated that during peak seasons, the game recorded an astonishing 12.3 million concurrent players.

Fortnite has sustained a steady monthly active player base of 80 million. In the year 2021, this figure saw a notable increase, surging to 83.3 million, marking it as a potential peak year for the game.

Month

Number of Players

January 2023

252,600,145

February 2023

235,865,450

March 2023

237,860,367

April 2023

233,068,627

May 2023

234,546,282

June 2023

242,989,948

July 2023

239,199,305

August 2023

237,524,910

September 

231,349,362

October 1, 2023

231,081,822

Source: Active Player

5.3. Fortnite Player Count 2023

When it comes to Fortnite daily players, it is estimated that, on an average day, around 30 million users engage in daily gameplay across all accessible platforms.

Year

Peak Players

Average Players

October 1, 2023

5,888,686

1,252,611

October 2023

2,342,751

1,101,568

September 2023

2,336,901

1,192,495

August 2023

2,817,867

1,299,949

July 2023

1,811,203

1,186,324

June 2023

2,126,246

1,078,475

May 2023

1,813,911

927,403

April 2023

1,834,545

1,034282

Source: Fortnite GG

5.4. Average Age of Fortnite Players

Over 60% of Fortnite players belong to the 18-24 age bracket, although it’s widely believed that many players in this group have misrepresented their actual age to access the game.

Approximately 22.5% of players fall within the 25-34 age range, with the remainder comprising players aged 35 and above.

a. Fortnite Age Demographics

Age bracket 

Percentage of Users

18-24

62.7%

25-34

22.5%

35-44

12.7%

45-54

2%

55+ 

0.1%

Source: Priori Data

5.5. Fortnite Player Demographics: Gender

It is widely believed that the majority of Fortnite players are male, with a survey indicating that a mere 10.3% of the player base consisted of females in 2022.

Gender

Percentage of Users

Male

89.7%

Female

10.3%

Source: Business of Apps

5.6. Fortnite Top Players

Rank

Player ID

Name

1

Th0masHD

Thomas Hoxbro Davidsen

2

Malibuca

Danila Yakovenko

3

Kiro

Troy Alexis

4

Jurdy

Jordy Bakker

5

Rise

6

eomzo

7

JannisZ

Jannis Matwin

8

rezon ay

Lennard Sill

9

Queasy 

Alexa Cvetkovic

10

Veno

Harry Pearson

Source: Demand Sage

6. Fortnite Usage by Device

  • According to Newzoo, the preferred gaming platform for 78% of Fortnite players is a console.
  • An interesting revenue breakdown for Fortnite reveals that from March 2018 to July 2020, 46.8% of the game’s overall revenue was generated from PlayStation 4, while Xbox One contributed to 27.5% of the game’s revenue. 
  • The remaining 18.7% of revenue was collectively derived from Nintendo Switch, Android, and PC.

Source: Finance Online

7. Fortnite Hours Watched Streaming

Fortnite players have already spent over 320 million hours watching live streams in 2023. In the first quarter of 2021, the Fortnite community collectively streamed a staggering 389 million hours on platforms such as Twitch, YouTube Live Gaming, and Facebook Gaming, among others.

Year

Hours Watched

2019

1.5 billion

2020

1.6 billion

2021

1.2 billion

2022

611.7 billion

2023 (September)

Over 320 billion

Source: Active Player

7.1. Fortnite Live Events

Four significant live events unfolded within the realm of Fortnite. In June 2020, the Fortnite Doomsday event garnered a remarkable achievement, with over 5 million concurrent viewers tuning in via platforms like Twitch and YouTube. This in-game spectacle also accumulated an astounding 11.8 million hours of viewership.

During Travis Scott’s Fortnite music performance, the Fortnite community dedicated more than 8.09 million cumulative hours to live streaming. Likewise, Steve Aoki’s performance captured viewers’ attention for 7.7 million hours.

In addition, DJ Diplo’s appearance engaged live viewers for 6.01 million hours.

The subsequent table illustrates the streaming hours of various Fortnite events in the year 2020.

Event 

Date

Total Hours Streamed

Doomsday 

5 June, 2020

11.8 million

Travis Scott and Fortnite presents: Astronomical

9 May, 2020

8.09 million

Fortnite Party Royale: Steve Aoki

2 May, 2020

7.7 million

Higher Ground: Diplo

23 April, 2020

6.01 million

Source: Newzoo

7.2. Fortnite Battle Royale

Fortnite’s Battle Royale mode is a global phenomenon, with 68% of gamers across the world participating in it. Notably, an impressive 89.8% of players in China engage in the Battle Royale mode.

Epic Games officially confirmed on March 20, 2019, that 250 million gamers played Fortnite Battle Royale.

The table below provides a breakdown of the percentage of Fortnite players from various countries who actively participate in the Battle Royale experience.

Country

Percentage of Battle Royale Players

China

89.8%

Vietnam

84.2%

India

82.8%

Indonesia

74.6%

South Korea

63.2%

United Kingdom

49.4%

United States

46.6%

Worldwide

68%

Source: Exploding Topics

7.3. Fortnite On Twitch

As of 2023, Fortnite holds the 10th position on Twitch’s list of the most-watched games. In September 2023, Fortnite had 55.7k concurrent viewers and 6.1k concurrent streams on the platform.

The table below provides a summary of the average number of concurrent viewers for Fortnite on Twitch over recent months.

MonthAverage Concurrent Viewers on Twitch
September 202355.7k
August 202359.1k
July 202352.9k
June 202350.9k
May 202346.4k
April 202354.3k
March 202356.8k
February 202355.5k
January 202356.5k
December 202262.2k
November 202238.7k
October 202239.8k
September 202256.6k
August 202260.4k
July 202264.4k
June 202271.6k
May 202273.5k

8. Roblox vs Fortnite stats

Aspect

Roblox

Fortnite

Game Concept

Create block-like characters and participate in community-built mini-games.

Battle royale game where the player crafts forts and tries to survive on the battlefield.

Launch Year

2006

2017

Platform Availability

Available on mobile, console, and PC (excluding PlayStation for Roblox)

Available on mobile, console, and PC

Registered Users (2022)

56 million

83 million

Monthly Active Users 2023

202 million

231 million

Daily Active Players 2023

66.1 million

30 million

Revenue 

$2.225 billion

$6+ billion

Demographics

Diverse age groups, with significant younger player presence

The majority are between ages 18-24, and potential younger audience

Gender Distribution

Balanced male-female ratio with a category for “unknown”

Predominantly male (89%), female (10%)

Platform Preferences

Mobile (72%), PC (25%), console (3%)

PlayStation 4 (42%), Xbox One (35%), PC (13%), mobile (9%)

Popular Streaming Stats

Around 800,000 hours watched weekly on Twitch

Variable viewership trends on streaming platforms

Twitch Hours Watched

9.6 million hours

1.1 billion hours

Platform Popularity

High on Twitch and YouTube 

Strong presence on all streaming platforms

Source: Business of Apps, Active Player, PocketGamer, Demand Sage.

9. Warzone vs Fortnite

Aspect 

Warzone

Fortnite

Last 30 Days Player Count

62,823,750 (Decreased)

231,081,822 (Increased)  

Player Count Trend

Decreased due to hacking issues.

Increased, with the highest in June.

Monthly active players (2023)

111 million

231 million

Daily Players 

6 to 8 million on average   

30 million on average.

Twitch Watch Hours (Last 30 days)

20.8 million hours

35.5 million hours

Accessibility

Requires PlayStation Plus or Xbox Live Gold subscription

Free-to-play and no subscription required

Content Updates

Gradual changes, small tweaks each season

Major seasonal events and map changes 

Pay-to-Win Elements

Pay-to-win elements present, in-game items for purchase

No pay-to-win elements, items earned or bought with in-game currency

Total Revenue

Contributed to a $30 billion milestone for Call of Duty franchise.

Exceeded $26 billion in total revenue.

Source: Business of Apps, Active Player, PocketGamer, Demand Sage.

10. Minecraft vs Fortnite

Aspect

Minecraft

Fortnite

Initial Release

2011

2017

Developer/Publisher 

Mojang (Acquired by Microsoft)

Epic Games

Total Registered Players (May 2020)

350 million

Over 255 million

Active Player Count (July 2022) 

172 million

231 million

Last 30 days player count

186,536,809

231,081,822

Lifetime Revenue (2021) 

$380 million

$5.8 billion

Concurrent Players 

(Nov 2023)

1.1 million

6.1 million

Gender demographics

More male players

Primarily male users (89.7%)

Player Age Rating

Suitable for children 7 and above.

Popular among young players

Source: Business of Apps, Active Player, PocketGamer, Demand Sage.

11. FAQs

11.1. How much money has Fortnite made?

To date, Fortnite’s accumulated revenue surpasses $26 billion.

11.2. How many copies of Fortnite have been sold?

Fortnite achieved immense popularity following its 2017 launch and has sold more than 350 million copies.

11.3. How much is Fortnite worth

Epic Games, the developer of Fortnite, is believed to have a valuation ranging from $15 to $18 billion. Forbes reports that Tim Sweeney, the co-founder and CEO of Epic Games, holds a personal net worth of $4.5 billion. 

Consequently, Fortnite net worth is estimated to fall within the range of $6 to $8 billion.

11.4. How much money does Fortnite make a day?

Fortnite has earned an average daily revenue of approximately $2,739,726 for Epic Games from the Battle Royale. It’s essential to note that this represents a potential daily earnings estimate under regular circumstances.

11.5.How old is Fortnite?

Fortnite was launched in 2017 and is 6 years old.

Conclusion 

In 2023, Fortnite stood as a gaming juggernaut with a monumental 500 million registered users and over 231 million monthly active players, underscoring its unwavering popularity. 

With a staggering total revenue exceeding $26 billion, Fortnite’s financial prowess is undeniable. 

Notably, it continues to maintain a strong presence among the top 10 games on Twitch in terms of viewership, emphasizing its enduring influence in the gaming and esports communities, making it an undeniably dominant force in the gaming world.